![]() ![]() The Atlas is split into two tabs, Scenes and Maps, which allow you to manage your scenes and maps respectively. The Atlas combines all your scenes and maps in one place. Going forward to get access to your maps you can open the Atlas. In 2.1 we've removed the maps from the Image Manager and changed its name to the Token Manager because it now only shows you your token-like images. Because of this we called it the Image Manager. This included characters and other token-like things but it also showed you all your maps. When 2.0 launched the dock at the bottom of the page allowed you access all of your images. ![]() These two things are linked and are because of the change I'll detail below. You may also notice that there is no longer a tab to manage your maps. Those of you who are pedantic like me or possibly just obsessive about the Owlbear Rodeo UI (also like me) may have noticed that the Token Manager shown above has changed its name. This workflow has a more natural user flow compared to the old method of jumping back and forth between the user profile and asset manager to get access to the Starter Sets. Once you've clicked on this set you can either add all the tokens into your library or pick and choose which tokens to add. For example when adding a new character you'll be shown the Characters and Monsters Starter Set provided by us. In the Starter Sets tab you'll have access to all the Starter Sets available for the current type of token you're importing. For example with the new text import controls you can ensure all your imported tokens use the same font or text color without needing to edit each one individually. There's also some great new options which give you fine grained control over how those tokens will be imported. In the New tab you can import multiple tokens at once. The Token Importer is split into two tabs New and Starter Sets. When you do this you'll be met with the new Token Importer. Within the new Token Manager you can add a new token by clicking the Add button in the toolbar. To fix this issue (and a few more we'll discuss below) 2.1 brings with an all new asset creation experience. This workflow caused some friction when creating your first room it could also be easily skipped by new users. To improve this workflow even further in 2.1 we're streamlining how users get access to these Starter Sets.īefore when adding a starter set you would need to scroll down on your user profile and click each one you wanted. In 2.0 we expanded this with the addition of Starter Sets that provided default tokens, maps, status rings and more. ![]() A large part of this in 1.0 were the default tokens and maps that were available. Owlbear Rodeo has always been known for being extremely quick to get started with. If you're not seeing the animation then make sure you turn off any Reduce Motion settings as we don't play the animation when they are enabled. The animation was made in Unreal Engine and uses a simulated tilt-shift lens which I think adds to the "tabletop" feeling. I originally built this scene for my players a few years ago for a D&D campaign I was running so it's great to be able to use it for the OBR home page. ![]()
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